Fire God Liu Kang holding fire in front of the Mortal Kombat dragon logo

Wallhack and chams

For reading jump-ins and teleports - boxes, skeleton, or chams? Chams feel distracting.

ESP

krushing_main OP
Wallhack ESP on opponents in Mortal Kombat 1 on Windows PC

New to this. For wallhack ESP, do you run boxes, skeleton, or chams? The chams look cool but feel distracting during a combo.

Trying to find the cleanest wallhack setup that still reads well at mid screen in ranked matches.

7 Replies

  1. anti_air_kid

    Box + distance for me. Skeleton on characters with teleports, chams off — too distracting during a combo, like you said.

  2. frame_tech

    Chams look great in screenshots and terrible when you actually need to confirm spacing. I keep them off.

  3. mkcheats_staff Staff ✓ Solution

    Run boxes + health readout for general play. Skeleton helps at mid range and chams are optional. Tune colors and draw distance so it stays readable in ranked.

  4. krushing_main OP

    Does wallhack show jump-in startup before they leave the ground?

  5. anti_air_kid

    With ESP on you see them commit before the jump reaches you — that is the main win for me.

  6. online_only

    On zoning matchups I run skeleton plus a short draw distance. Anything past mid screen is noise.

  7. krushing_main OP

    Boxes + skeleton on my main it is. Way cleaner, thanks.

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